This title was my third run at Action Script coding. I used what I had learned in my last project experience to further explore the possibilities. In the production, I used critical thinking to tackle obstacles such as: computer artificial intelligence, random mapping/surroundings/character appearances, collision detection, action mechanics, variables/statement efficiency and much more.

Convention of The Dead Information:
* flash based game
* zombie/action title
* encrypted
* 3.6 MB
* AS 2
* sponsor inquiries available






In-Game Screens